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GETRead the List of Call Queues
POSTCreate a Call Queue
DELETEDelete a Call Queue
GETGet Details for a Call Queue
PUTUpdate a Call Queue
GETRead the List of Call Queue Announcement Files
DELETEDelete a Call Queue Announcement File
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PUTUpdate Call Forwarding Settings for a Call Queue
POSTCreate a Selective Call Forwarding Rule for a Call Queue
GETGet Selective Call Forwarding Rule for a Call Queue
PUTUpdate a Selective Call Forwarding Rule for a Call Queue
DELETEDelete a Selective Call Forwarding Rule for a Call Queue
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PUTUpdate a Call Queue Holiday Service
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PUTUpdate a Call Queue Night Service
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PUTUpdate a Call Queue Forced Forward service
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PUTUpdate a Call Queue Stranded Calls service
GETGet Call Queue Primary Available Phone Numbers
GETGet Call Queue Alternate Available Phone Numbers
GETGet Call Queue Call Forward Available Phone Numbers
GETGet Call Queue Available Agents
GETGet List of Supervisors
POSTCreate a Supervisor
DELETEDelete A Supervisor
DELETEDelete Bulk supervisors
GETList Available Supervisors
GETGET Supervisor Details
PUTAssign or Unassign Agents to Supervisor
GETList Available Agents
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GETGet Details for a Call Queue Agent with Customer Experience Essentials
PUTUpdate an Agent's Settings of One or More Call Queues with Customer Experience Essentials
GETRead the List of Call Queues with Customer Experience Essentials
GETGet Details for a Call Queue with Customer Experience Essentials
POSTCreate a Call Queue with Customer Experience Essentials
POSTCreate a Supervisor with Customer Experience Essentials
GETGet List of Supervisors with Customer Experience Essentials
GETList Available Supervisors with Customer Experience Essentials
GETGET Supervisor Detail with Customer Experience Essentials
PUTAssign or Unassign Agents to Supervisor with Customer Experience Essentials
GETList Available Agents with Customer Experience Essentials
POSTSwitch Mode for Call Forwarding Settings for a Call Queue
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GETRead the List of Call Queues
POSTCreate a Call Queue
DELETEDelete a Call Queue
GETGet Details for a Call Queue
PUTUpdate a Call Queue
GETRead the List of Call Queue Announcement Files
DELETEDelete a Call Queue Announcement File
GETGet Call Forwarding Settings for a Call Queue
PUTUpdate Call Forwarding Settings for a Call Queue
POSTCreate a Selective Call Forwarding Rule for a Call Queue
GETGet Selective Call Forwarding Rule for a Call Queue
PUTUpdate a Selective Call Forwarding Rule for a Call Queue
DELETEDelete a Selective Call Forwarding Rule for a Call Queue
GETGet Details for a Call Queue Holiday Service
PUTUpdate a Call Queue Holiday Service
GETGet Details for a Call Queue Night Service
PUTUpdate a Call Queue Night Service
GETGet Details for a Call Queue Forced Forward
PUTUpdate a Call Queue Forced Forward service
GETGet Details for a Call Queue Stranded Calls
PUTUpdate a Call Queue Stranded Calls service
GETGet Call Queue Primary Available Phone Numbers
GETGet Call Queue Alternate Available Phone Numbers
GETGet Call Queue Call Forward Available Phone Numbers
GETGet Call Queue Available Agents
GETGet List of Supervisors
POSTCreate a Supervisor
DELETEDelete A Supervisor
DELETEDelete Bulk supervisors
GETList Available Supervisors
GETGET Supervisor Details
PUTAssign or Unassign Agents to Supervisor
GETList Available Agents
GETRead the List of Call Queue Agents with Customer Experience Essentials
GETGet Details for a Call Queue Agent with Customer Experience Essentials
PUTUpdate an Agent's Settings of One or More Call Queues with Customer Experience Essentials
GETRead the List of Call Queues with Customer Experience Essentials
GETGet Details for a Call Queue with Customer Experience Essentials
POSTCreate a Call Queue with Customer Experience Essentials
POSTCreate a Supervisor with Customer Experience Essentials
GETGet List of Supervisors with Customer Experience Essentials
GETList Available Supervisors with Customer Experience Essentials
GETGET Supervisor Detail with Customer Experience Essentials
PUTAssign or Unassign Agents to Supervisor with Customer Experience Essentials
GETList Available Agents with Customer Experience Essentials
POSTSwitch Mode for Call Forwarding Settings for a Call Queue
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Create a Call Queue

Create new Call Queues for the given location.

Call queues temporarily hold calls in the cloud when all agents, which can be users or agents, assigned to receive calls from the queue are unavailable. Queued calls are routed to an available agent when not on an active call. Each call queue is assigned a Lead Number, which is a telephone number outside callers can dial to reach users assigned to the call queue. Call queues are also assigned an internal extension, which can be dialed internally to reach users assigned to the call queue.

Creating a call queue requires a full administrator or location administrator auth token with a scope of spark-admin:telephony_config_write.

POST/v1/telephony/config/locations/{locationId}/queues
URI Parameters
locationId
stringrequired

Create the call queue for this location.

Query Parameters
orgId
string

Create the call queue for this organization.

Body Parameters
name
stringrequired

Unique name for the call queue.

phoneNumber
string

Primary phone number of the call queue. Either a phoneNumber or extension is mandatory.

extension
string

Primary phone extension of the call queue. Either a phoneNumber or extension is mandatory.

languageCode
string

Language code.

firstName
string

First name to be shown when calls are forwarded out of this call queue. Defaults to ".".

lastName
string

Last name to be shown when calls are forwarded out of this call queue. Defaults to phoneNumber if set, otherwise defaults to call group name.

timeZone
string

Time zone for the call queue.

callPolicies
PostCallQueueCallPolicyObjectrequired

Policy controlling how calls are routed to agents.

routingType
HuntRoutingTypeSelectionrequired

Call routing type to use to dispatch calls to agents. The routing type should be SKILL_BASED if you want to assign skill level to agents. Only certain policy are allowed in SKILL_BASED type.

PRIORITY_BASED
string

Default routing type which directly uses the routing policy to dispatch calls to the agents.

SKILL_BASED
string

This option uses skill level as the criteria to route calls to agents. When there is more than one agent with the same skill level, the selected policy helps dispatch the calls to the agents.

policy
HuntPolicySelectionrequired

Call routing policy to use to dispatch calls to agents.

CIRCULAR
string

This option cycles through all agents after the last agent that took a call. It sends calls to the next available agent. This is supported for SKILL_BASED.

REGULAR
string

Send the call through the queue of agents in order, starting from the top each time. This is supported for SKILL_BASED.

SIMULTANEOUS
string

Sends calls to all agents at once

UNIFORM
string

Sends calls to the agent that has been idle the longest. If they don't answer, proceed to the next agent who has been idle the second longest, and so on until the call is answered. This is supported for SKILL_BASED.

WEIGHTED
string

Sends calls to idle agents based on percentages you assign to each agent (up to 100%).

callBounce
objectrequired

Settings for when the call into the hunt group is not answered.

callBounceEnabled
boolean

If enabled, bounce calls after the set number of rings.

callBounceMaxRings
number

Number of rings after which to bounce call, if callBounce is enabled.

agentUnavailableEnabled
boolean

Bounce if agent becomes unavailable.

alertAgentEnabled
boolean

Alert agent if call on hold more than alertAgentMaxSeconds.

alertAgentMaxSeconds
number

Number of second after which to alert agent if alertAgentEnabled.

callBounceOnHoldEnabled
boolean

Bounce if call on hold more than callBounceMaxSeconds.

callBounceOnHoldMaxSeconds
number

Number of second after which to bounce if callBounceEnabled.

distinctiveRing
objectrequired

Whether or not the call queue has the distinctiveRing option enabled.

enabled
booleanrequired

Whether or not the distinctiveRing is enabled.

ringPattern
RingPatternObject

Ring pattern for when this call queue is called. Only available when distinctiveRing is enabled for the call queue.

NORMAL
string

Normal incoming ring pattern.

LONG_LONG
string

Incoming ring pattern of two long rings.

SHORT_SHORT_LONG
string

Incoming ring pattern of two short rings, followed by a short ring.

SHORT_LONG_SHORT
string

Incoming ring pattern of a short ring, followed by a long ring, followed by a short ring.

queueSettings
CallQueueQueueSettingsObjectrequired

Overall call queue settings.

queueSize
numberrequired

The maximum number of calls for this call queue. Once this number is reached, the overflow settings are triggered.

callOfferToneEnabled
boolean

Play ringing tone to callers when their call is set to an available agent.

resetCallStatisticsEnabled
boolean

Reset caller statistics upon queue entry.

overflow
objectrequired

Settings for incoming calls exceed queueSize.

action
enumrequired

Indicates how to handle new calls when the queue is full.

PERFORM_BUSY_TREATMENT
string

The caller hears a fast-busy tone.

PLAY_RINGING_UNTIL_CALLER_HANGS_UP
string

The caller hears ringing until they disconnect.

TRANSFER_TO_PHONE_NUMBER
string

Number where you want to transfer overflow calls.

sendToVoicemail
boolean

When true, forwards all calls to a voicemail service of an internal number. This option is ignored when an external transferNumber is entered.

transferNumber
string

Destination number for overflow calls when action is set to TRANSFER_TO_PHONE_NUMBER.

overflowAfterWaitEnabled
boolean

After calls wait for the configured number of seconds and no agent is available, the overflow treatment is triggered.

overflowAfterWaitTime
number

Number of seconds to wait before the overflow treatment is triggered when no agent is available. The minimum value 0, The maximum value is 7200 seconds.

playOverflowGreetingEnabled
boolean

Indicate overflow audio to be played, otherwise, callers will hear the hold music until the call is answered by a user.

greeting
enumrequired

Indicates how to handle new calls when the queue is full.

CUSTOM
string

Play the custom announcement specified by the fileName field.

DEFAULT
string

Play default announcement.

audioAnnouncementFiles
array[AnnouncementAudioFile]

Array of announcement files to be played as overflow greetings. These files are from the list of announcement files associated with this call queue. For CUSTOM announcement, a minimum of 1 file is mandatory, and the maximum is 4.

id
string

Unique identifier of the Announcement file.

name
string

Name of the announcement file. name, mediaFileType, level are mandatory if id is not provided for uploading an announcement.

mediaFileType
string

Media file type of announcement file.

level
enum

The level at which this announcement exists.

LOCATION
string
ORGANIZATION
string
ENTITY
string
welcomeMessage
object

Play a message when callers first reach the queue. For example, “Thank you for calling. An agent will be with you shortly.” It can be set as mandatory. If the mandatory option is not selected and a caller reaches the call queue while there is an available agent, the caller will not hear this announcement and is transferred to an agent. The welcome message feature is enabled by default.

enabled
boolean

If enabled play entrance message. The default value is true.

alwaysEnabled
boolean

Mandatory entrance message. The default value is false.

greeting
enumrequired

Indicates how to handle new calls when the queue is full.

CUSTOM
string

Play the custom announcement specified by the fileName field.

DEFAULT
string

Play default announcement.

audioAnnouncementFiles
array[AnnouncementAudioFile]

Array of announcement files to be played as welcomeMessage greetings. These files are from the list of announcement files associated with this call queue. For CUSTOM announcement, a minimum of 1 file is mandatory, and the maximum is 4.

id
string

Unique identifier of the Announcement file.

name
string

Name of the announcement file. name, mediaFileType, level are mandatory if id is not provided for uploading an announcement.

mediaFileType
string

Media file type of announcement file.

level
enum

The level at which this announcement exists.

LOCATION
string
ORGANIZATION
string
ENTITY
string
waitMessage
object

Notify the caller with either their estimated wait time or position in the queue. If this option is enabled, it plays after the welcome message and before the comfort message. By default, it is not enabled.

enabled
boolean

If enabled play Wait Message.

waitMode
enumrequired

Estimated wait message operating mode. Supported values TIME and POSITION.

TIME
string

Announce the waiting time.

POSITION
string

Announce queue position.

handlingTime
number

The number of minutes for which the estimated wait is played. The minimum time is 10 minutes. The maximum time is 100 minutes.

defaultHandlingTime
number

The default number of call handling minutes. The minimum time is 1 minutes, The maximum time is 100 minutes.

queuePosition
number

The number of the position for which the estimated wait is played. The minimum positions are 10, The maximum positions are 100.

highVolumeMessageEnabled
boolean

Play time / Play position High Volume.

estimatedWaitingTime
number

The number of estimated waiting times in seconds. The minimum time is 10 seconds. The maximum time is 600 seconds.

callbackOptionEnabled
boolean

Callback options enabled/disabled. Default value is false.

minimumEstimatedCallbackTime
number

The minimum estimated callback times in minutes. The default value is 30.

internationalCallbackEnabled
boolean

The international numbers for callback is enabled/disabled. The default value is false.

playUpdatedEstimatedWaitMessage
boolean

Play updated estimated wait message.

comfortMessage
object

Play a message after the welcome message and before hold music. This is typically a CUSTOM announcement that plays information, such as current promotions or information about products and services.

enabled
boolean

If enabled play periodic comfort message.

timeBetweenMessages
number

The interval in seconds between each repetition of the comfort message played to queued users. The minimum time is 10 seconds.The maximum time is 600 seconds.

greeting
enumrequired

Indicates how to handle new calls when the queue is full.

CUSTOM
string

Play the custom announcement specified by the fileName field.

DEFAULT
string

Play default announcement.

audioAnnouncementFiles
array[AnnouncementAudioFile]

Array of announcement files to be played as comfortMessage greetings. These files are from the list of announcement files associated with this call queue. For CUSTOM announcement, a minimum of 1 file is mandatory, and the maximum is 4.

id
string

Unique identifier of the Announcement file.

name
string

Name of the announcement file. name, mediaFileType, level are mandatory if id is not provided for uploading an announcement.

mediaFileType
string

Media file type of announcement file.

level
enum

The level at which this announcement exists.

LOCATION
string
ORGANIZATION
string
ENTITY
string
comfortMessageBypass
object

Play a shorter comfort message instead of the usual Comfort or Music On Hold announcement to all the calls that should be answered quickly. This feature prevents a caller from hearing a short portion of the standard comfort message that abruptly ends when they are connected to an agent.

enabled
boolean

If enabled play comfort bypass message.

callWaitingAgeThreshold
number

The interval in seconds between each repetition of the comfort bypass message played to queued users. The minimum time is 1 seconds. The maximum time is 120 seconds.

greeting
enumrequired

Indicates how to handle new calls when the queue is full.

CUSTOM
string

Play the custom announcement specified by the fileName field.

DEFAULT
string

Play default announcement.

audioAnnouncementFiles
array[AnnouncementAudioFile]

Array of announcement files to be played as comfortMessageBypass greetings. These files are from the list of announcements files associated with this call queue. For CUSTOM announcement, a minimum of 1 file is mandatory, and the maximum is 4.

id
string

Unique identifier of the Announcement file.

name
string

Name of the announcement file. name, mediaFileType, level are mandatory if id is not provided for uploading an announcement.

mediaFileType
string

Media file type of announcement file.

level
enum

The level at which this announcement exists.

LOCATION
string
ORGANIZATION
string
ENTITY
string
mohMessage
object

Play music after the comforting message in a repetitive loop.

normalSource
objectrequired
enabled
boolean

Enable media on hold for queued calls.

greeting
enumrequired

Indicates how to handle new calls when the queue is full.

CUSTOM
string

Play the custom announcement specified by the fileName field.

DEFAULT
string

Play default announcement.

audioAnnouncementFiles
array[AnnouncementAudioFile]

Array of announcement files to be played as mohMessage greetings. These files are from the list of announcement files associated with this call queue. For CUSTOM announcement, a minimum of 1 file is mandatory, and the maximum is 4.

id
string

Unique identifier of the Announcement file.

name
string

Name of the announcement file. name, mediaFileType, level are mandatory if id is not provided for uploading an announcement.

mediaFileType
string

Media file type of announcement file.

level
enum

The level at which this announcement exists.

LOCATION
string
ORGANIZATION
string
ENTITY
string
alternateSource
objectrequired
enabled
boolean

Enable media on hold for queued calls.

greeting
enumrequired

Indicates how to handle new calls when the queue is full.

CUSTOM
string

Play the custom announcement specified by the fileName field.

DEFAULT
string

Play default announcement.

audioAnnouncementFiles
array[AnnouncementAudioFile]

Array of announcement files to be played as mohMessage greetings. These files are from the list of announcement files associated with this call queue. For CUSTOM announcement, a minimum of 1 file is mandatory, and the maximum is 4.

id
string

Unique identifier of the Announcement file.

name
string

Name of the announcement file. name, mediaFileType, level are mandatory if id is not provided for uploading an announcement.

mediaFileType
string

Media file type of announcement file.

level
enum

The level at which this announcement exists.

LOCATION
string
ORGANIZATION
string
ENTITY
string
whisperMessage
object

Play a message to the agent immediately before the incoming call is connected. The message typically announces the identity of the call queue from which the call is coming.

enabled
boolean

If enabled play the Whisper Message.

greeting
enumrequired

Indicates how to handle new calls when the queue is full.

CUSTOM
string

Play the custom announcement specified by the fileName field.

DEFAULT
string

Play default announcement.

audioAnnouncementFiles
array[AnnouncementAudioFile]

Array of announcement files to be played as whisperMessage greetings. These files are from the list of announcement files associated with this call queue. For CUSTOM announcement, a minimum of 1 file is mandatory, and the maximum is 4.

id
string

Unique identifier of the Announcement file.

name
string

Name of the announcement file. name, mediaFileType, level are mandatory if id is not provided for uploading an announcement.

mediaFileType
string

Media file type of announcement file.

level
enum

The level at which this announcement exists.

LOCATION
string
ORGANIZATION
string
ENTITY
string
agents
array[PostPersonPlaceVirtualLineCallQueueObject]required

People, workspaces and virtual lines that are eligible to receive calls.

id
stringrequired

ID of person, workspace or virtual line.

weight
string

Weight of person, workspace or virtual line. Only applied when call policy is WEIGHTED.

skillLevel
number

Skill level of person, workspace or virtual line. Only applied when call routing type is SKILL_BASED.

callingLineIdPolicy
enum

Which type of Calling Line ID Policy Selected for Call Queue.

DIRECT_LINE
string

Calling Line ID Policy will show the caller's direct line number.

LOCATION_NUMBER
string

Calling Line ID Policy will show the main number for the location.

CUSTOM
string

Calling Line ID Policy will show the value from the callingLineIdPhoneNumber field.

callingLineIdPhoneNumber
string

Calling line ID Phone number which will be shown if CUSTOM is selected.

allowCallWaitingForAgentsEnabled
boolean

If true, call waiting is enabled for the agents.

allowAgentJoinEnabled
boolean

Whether or not to allow agents to join or unjoin a queue.

phoneNumberForOutgoingCallsEnabled
boolean

When true, indicates that the agent's configuration allows them to use the queue's Caller ID for outgoing calls.

Response Properties
id
string

ID of the newly created call queue.

Response Codes

The list below describes the common success and error responses you should expect from the API:

CodeStatusDescription
200OKSuccessful request with body content.
201CreatedThe request has succeeded and has led to the creation of a resource.
202AcceptedThe request has been accepted for processing.
204No ContentSuccessful request without body content.
400Bad RequestThe request was invalid or cannot be otherwise served. An accompanying error message will explain further.
401UnauthorizedAuthentication credentials were missing or incorrect.
403ForbiddenThe request is understood, but it has been refused or access is not allowed.
404Not FoundThe URI requested is invalid or the resource requested, such as a user, does not exist. Also returned when the requested format is not supported by the requested method.
405Method Not AllowedThe request was made to a resource using an HTTP request method that is not supported.
409ConflictThe request could not be processed because it conflicts with some established rule of the system. For example, a person may not be added to a room more than once.
410GoneThe requested resource is no longer available.
415Unsupported Media TypeThe request was made to a resource without specifying a media type or used a media type that is not supported.
423LockedThe requested resource is temporarily unavailable. A Retry-After header may be present that specifies how many seconds you need to wait before attempting the request again.
428Precondition RequiredFile(s) cannot be scanned for malware and need to be force downloaded.
429Too Many RequestsToo many requests have been sent in a given amount of time and the request has been rate limited. A Retry-After header should be present that specifies how many seconds you need to wait before a successful request can be made.
500Internal Server ErrorSomething went wrong on the server. If the issue persists, feel free to contact the Webex Developer Support team.
502Bad GatewayThe server received an invalid response from an upstream server while processing the request. Try again later.
503Service UnavailableServer is overloaded with requests. Try again later.
504Gateway TimeoutAn upstream server failed to respond on time. If your query uses max parameter, please try to reduce it.
  • Try it
  • Example
POST
/v1/telephony/config/locations//queues{?orgId}
Log in to try the API.
Header
Query Parameters
  • Create the call queue for this organization.
Body
  • Unique name for the call queue.
  • Primary phone number of the call queue. Either a `phoneNumber` or `extension` is mandatory.
  • Primary phone extension of the call queue. Either a `phoneNumber` or extension is mandatory.
  • Language code.
  • First name to be shown when calls are forwarded out of this call queue. Defaults to ".".
  • Last name to be shown when calls are forwarded out of this call queue. Defaults to `phoneNumber` if set, otherwise defaults to call group name.
  • Time zone for the call queue.
  • Policy controlling how calls are routed to `agents`.
  • Overall call queue settings.
  • People, workspaces and virtual lines that are eligible to receive calls.
  • Which type of Calling Line ID Policy Selected for Call Queue.
  • Calling line ID Phone number which will be shown if CUSTOM is selected.
  • If `true`, call waiting is enabled for the agents.
  • Whether or not to allow agents to join or unjoin a queue.
  • When true, indicates that the agent's configuration allows them to use the queue's Caller ID for outgoing calls.
  • Request
  • Response
https://webexapis.com/v1/telephony/config/locations/Y2lzY29zcGFyazovL3VzL0xPQ0FUSU9OLzhmZjMwMjg5LWVhMzMtNDc1Ny1iMTBmLWQ2MWIyNzFhMDVlZg/queues?orgId=Y2lzY29zcGFyazovL3VzL09SR0FOSVpBVElPTi85NmFiYzJhYS0zZGNjLTExZTUtYTE1Mi1mZTM0ODE5Y2RjOWE
{
    "name": "CallQueue-1",
    "phoneNumber": "+12225555309",
    "extension": "5309",
    "firstName": "Hakim",
    "lastName": "Smith",
    "callPolicies": {
        "policy": "CIRCULAR",
        "routingType": "SKILL_BASED",
        "waitingEnabled": false,
        "noAnswer": {
             "nextAgentEnabled": false,
             "nextAgentRings": 5,
             "forwardEnabled": false,
             "numberOfRings": 0,
             "destinationVoicemailEnabled": false
             },
        "businessContinuity": {
            "enabled": false,
            "destinationVoicemailEnabled": false
            }
        },
    "queueSettings": {
        "queueSize": 10,
        "callOfferToneEnabled": true,
        "resetCallStatisticsEnabled": true,
        "overflow": {
            "action": "PERFORM_BUSY_TREATMENT",
            "overflowAfterWaitEnabled": false,
            "overflowAfterWaitTime": 30,
            "playOverflowGreetingEnabled": false,
            "greeting": "DEFAULT",
            "audioAnnouncementFiles": [
                {
                    "id": "Y2lzY29zcGFyazovL3VzL0FOTk9VTkNFTUVOVC9jZWRkODcwYS1lMTkzLTQxNmQtYmM3OS1mNzkyYmUyMzlhOGI",
                    "fileName": "announcement.wav",
                    "mediaFileType": "WAV",
                    "level": "LOCATION"
                }
            ]
        },
        "welcomeMessage": {
            "enabled": true,
            "alwaysEnabled": false,
            "greeting": "DEFAULT",
            "audioAnnouncementFiles": [
                {
                    "id": "Y2lzY29zcGFyazovL3VzL0FOTk9VTkNFTUVOVC9jZWRkODcwYS1lMTkzLTQxNmQtYmM3OS1mNzkyYmUyMzlhOGI",
                    "fileName": "announcement.wav",
                    "mediaFileType": "WAV",
                    "level": "LOCATION"
                }
            ]
        },
        "waitMessage": {
            "enabled": true,
            "waitMode": "POSITION",
            "handlingTime": 100,
            "defaultHandlingTime": 100,
            "queuePosition": 100,
            "highVolumeMessageEnabled": false,
            "estimatedWaitingTime": 600,
            "playUpdatedEstimatedWaitMessage": true
        },
        "comfortMessage": {
            "enabled": true,
            "timeBetweenMessages": 10,
            "greeting": "DEFAULT",
            "audioAnnouncementFiles": [
                {
                    "id": "Y2lzY29zcGFyazovL3VzL0FOTk9VTkNFTUVOVC9jZWRkODcwYS1lMTkzLTQxNmQtYmM3OS1mNzkyYmUyMzlhOGI",
                    "fileName": "announcement.wav",
                    "mediaFileType": "WAV",
                    "level": "LOCATION"
                }
            ]
        },
        "mohMessage": {
            "normalSource": {
                "enabled": true,
                "greeting": "DEFAULT",
                "audioAnnouncementFiles": [
                    {
                        "id": "Y2lzY29zcGFyazovL3VzL0FOTk9VTkNFTUVOVC9jZWRkODcwYS1lMTkzLTQxNmQtYmM3OS1mNzkyYmUyMzlhOGI",
                        "fileName": "announcement.wav",
                        "mediaFileType": "WAV",
                        "level": "LOCATION"
                    }
                ]
            },
            "alternateSource": {
                "enabled": true,
                "greeting": "DEFAULT",
                "audioAnnouncementFiles": [
                    {
                        "id": "Y2lzY29zcGFyazovL3VzL0FOTk9VTkNFTUVOVC9jZWRkODcwYS1lMTkzLTQxNmQtYmM3OS1mNzkyYmUyMzlhOGI",
                        "fileName": "announcement.wav",
                        "mediaFileType": "WAV",
                        "level": "LOCATION"
                    }
                ]
            }
        },
        "comfortMessageBypass": {
            "enabled": true,
            "callWaitingAgeThreshold": 30,
            "greeting": "CUSTOM",
            "audioAnnouncementFiles": [
                {
                    "id": "Y2lzY29zcGFyazovL3VzL0FOTk9VTkNFTUVOVC9jZWRkODcwYS1lMTkzLTQxNmQtYmM3OS1mNzkyYmUyMzlhOGI",
                    "fileName": "announcement.wav",
                    "mediaFileType": "WAV",
                    "level": "LOCATION"
                }
            ]
        },
        "whisperMessage": {
            "enabled": true,
            "greeting": "DEFAULT",
            "audioAnnouncementFiles": [
                {
                    "id": "Y2lzY29zcGFyazovL3VzL0FOTk9VTkNFTUVOVC9jZWRkODcwYS1lMTkzLTQxNmQtYmM3OS1mNzkyYmUyMzlhOGI",
                    "fileName": "announcement.wav",
                    "mediaFileType": "WAV",
                    "level": "LOCATION"
                }
            ]
        }
    } ,
    "agents": [
        {"id": "Y2lzY29zcGFyazovL3VzL1BFT1BMRS83MGU3MjYzMC1mZjlmLTExZWItODU5YS0xZjhiYjRjNzc1MWQ", "skillLevel": 7},
        {"id": "Y2lzY29zcGFyazovL3VzL1BMQUNFLzgzYjQ0OTIyLWZlOWYtMTFlYi1hNGI4LTMzNjI3YmVkNjdiNQ", "skillLevel": 1}],
    "allowCallWaitingForAgentsEnabled": false,
    "enabled": true,
    "phoneNumberForOutgoingCallsEnabled": true,
    "callingLineIdPolicy": "DIRECT_LINE",
    "callingLineIdPhoneNumber": "+12072342368",
    "allowAgentJoinEnabled": true
}
200 / OK
{
    "id": "Y2lzY29zcGFyazovL3VzL0hVTlRfR1JPVVAvYUhaaFpUTjJNRzh5YjBBMk5EazBNVEk1Tnk1cGJuUXhNQzVpWTJ4a0xuZGxZbVY0TG1OdmJRPT0"
}

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